!_TAG_FILE_FORMAT 2 /extended format; --format=1 will not append ;" to lines/ !_TAG_FILE_SORTED 1 /0=unsorted, 1=sorted/ !_TAG_PROGRAM_AUTHOR Darren Hiebert /darren@hiebert.com/ !_TAG_PROGRAM_NAME Exuberant Ctags // !_TAG_PROGRAM_URL http://darren.hiebert.com/ctags/ /official site/ !_TAG_PROGRAM_VERSION 3.4 /with C, C++, Eiffel, Fortran, and Java support/ A rgf7.cpp /^ float A, B, C, D; \/\/ koeficijenti ranvine u kojoj lezi poligon$/;" m struct:Poligon Alociraj rgf7.cpp /^void MyDraw7::Alociraj(void)$/;" f class:MyDraw7 B rgf7.cpp /^ float A, B, C, D; \/\/ koeficijenti ranvine u kojoj lezi poligon$/;" m struct:Poligon C rgf7.cpp /^ float A, B, C, D; \/\/ koeficijenti ranvine u kojoj lezi poligon$/;" m struct:Poligon D rgf7.cpp /^ float A, B, C, D; \/\/ koeficijenti ranvine u kojoj lezi poligon$/;" m struct:Poligon DajIntenzitet rgf7.cpp /^void MyDraw7::DajIntenzitet(Vrh *V)$/;" f class:MyDraw7 Dintenzitet rgf7.cpp /^ int *Lx, *Lintenzitet, *Dx, *Dintenzitet;$/;" m class:MyDraw7 Dx rgf7.cpp /^ int *Lx, *Lintenzitet, *Dx, *Dintenzitet;$/;" m class:MyDraw7 Glediste rgf7.cpp /^ Vrh Ociste, Glediste, Izvor;$/;" m class:MyDraw7 ImT rgf7.cpp 13;" d file: Input rgf7.cpp /^void MyDraw7::Input(Matrica *M)$/;" f class:MyDraw7 IzracunajRavninu rgf7.cpp /^void MyDraw7::IzracunajRavninu(Poligon *P)$/;" f class:MyDraw7 Izvor rgf7.cpp /^ Vrh Ociste, Glediste, Izvor;$/;" m class:MyDraw7 LPOB rgf7.cpp 12;" d file: Lintenzitet rgf7.cpp /^ int *Lx, *Lintenzitet, *Dx, *Dintenzitet;$/;" m class:MyDraw7 Lx rgf7.cpp /^ int *Lx, *Lintenzitet, *Dx, *Dintenzitet;$/;" m class:MyDraw7 MAXX rgf7.cpp 10;" d file: MAXY rgf7.cpp 11;" d file: Mat rgf7.cpp /^ Vrh **Mat; \/\/ matrica od k redaka i t stupaca$/;" m struct:Matrica Matrica rgf7.cpp /^struct Matrica$/;" s file: MiscDraw rgf7.cpp /^MiscDraw::MiscDraw()$/;" f class:MiscDraw MiscDraw rgf7.cpp /^class MiscDraw : public MyDisplay$/;" c file: MyDisplay rgf7.cpp /^MyDisplay::MyDisplay(int _winx=0, int _winy=0, $/;" f class:MyDisplay MyDisplay rgf7.cpp /^class MyDisplay$/;" c file: MyDraw7 rgf7.cpp /^MyDraw7::MyDraw7()$/;" f class:MyDraw7 MyDraw7 rgf7.cpp /^class MyDraw7 : public MiscDraw$/;" c file: MyMatrica rgf7.cpp /^ Matrica MyMatrica; \/\/ za smjestaj vrhova$/;" m class:MyDraw7 MyWait rgf7.cpp /^void MyDisplay::MyWait(void)$/;" f class:MyDisplay Ociste rgf7.cpp /^ Vrh Ociste, Glediste, Izvor;$/;" m class:MyDraw7 OdrediVidljivost rgf7.cpp /^void MyDraw7::OdrediVidljivost(Poligon *Ulaz)$/;" f class:MyDraw7 Poligon rgf7.cpp /^struct Poligon$/;" s file: Polje rgf7.cpp /^ Vrh **Polje; \/\/ polje vrhova poligona orijentirano u smjeru$/;" m struct:Poligon PoljePoligona rgf7.cpp /^ Poligon *PoljePoligona; \/\/ polje ciji elementi su strukture koje$/;" m class:MyDraw7 PopuniSpremnike rgf7.cpp /^void MyDraw7::PopuniSpremnike(Poligon *P)$/;" f class:MyDraw7 PridodajVrhovima rgf7.cpp /^void MyDraw7::PridodajVrhovima(Poligon *P)$/;" f class:MyDraw7 Projekcija rgf7.cpp /^void MyDraw7::Projekcija(Vrh *V)$/;" f class:MyDraw7 Topologija rgf7.cpp /^void MyDraw7::Topologija(Matrica *M, Poligon *P)$/;" f class:MyDraw7 TransformirajPogled rgf7.cpp /^void MyDraw7::TransformirajPogled(Vrh *V)$/;" f class:MyDraw7 Vrh rgf7.cpp /^struct Vrh$/;" s file: black rgf7.cpp /^ int darkcolor, lightcolor, black, white;$/;" m class:MiscDraw boja rgf7.cpp /^ boja, \/\/ boja 0-crvena 1-zelena 2-plava 3-siva$/;" m struct:Poligon boja rgf7.cpp /^ boja;$/;" m struct:Matrica bp rgf7.cpp /^ unsigned long wp, bp;$/;" m class:MyDisplay cmap rgf7.cpp /^ Colormap cmap;$/;" m class:MiscDraw colorcell rgf7.cpp /^ XColor xcolor, colorcell;$/;" m class:MiscDraw darkcolor rgf7.cpp /^ int darkcolor, lightcolor, black, white;$/;" m class:MiscDraw disp rgf7.cpp /^ Display *disp;$/;" m class:MyDisplay ev rgf7.cpp /^ XEvent ev;$/;" m class:MyDisplay gc rgf7.cpp /^ GC gc;$/;" m class:MyDisplay gcv rgf7.cpp /^ XGCValues gcv;$/;" m class:MyDisplay image rgf7.cpp /^ XImage *image;$/;" m class:MiscDraw intenzitet rgf7.cpp /^ intenzitet; \/\/ intenzitet u vrhu$/;" m struct:Vrh k rgf7.cpp /^ k, \/\/ broj katova$/;" m struct:Matrica lightcolor rgf7.cpp /^ int darkcolor, lightcolor, black, white;$/;" m class:MiscDraw main rgf7.cpp /^int main(void)$/;" f n rgf7.cpp /^ int n, \/\/ broj vrhova poligona$/;" m struct:Poligon screen rgf7.cpp /^ int winsx, winsy, screen;$/;" m class:MyDisplay t rgf7.cpp /^ int t, \/\/ broj vrhova po katu$/;" m struct:Matrica translate rgf7.cpp /^ long translate[4]; \/* for converting colors *\/$/;" m class:MiscDraw vidljivost rgf7.cpp /^ vidljivost;$/;" m struct:Poligon vx rgf7.cpp /^ double vx, vy, vz; \/\/ komponente vektora koji izvire iz vrha$/;" m struct:Vrh vy rgf7.cpp /^ double vx, vy, vz; \/\/ komponente vektora koji izvire iz vrha$/;" m struct:Vrh vz rgf7.cpp /^ double vx, vy, vz; \/\/ komponente vektora koji izvire iz vrha$/;" m struct:Vrh white rgf7.cpp /^ int darkcolor, lightcolor, black, white;$/;" m class:MiscDraw win rgf7.cpp /^ Window win;$/;" m class:MyDisplay winsx rgf7.cpp /^ int winsx, winsy, screen;$/;" m class:MyDisplay winsy rgf7.cpp /^ int winsx, winsy, screen;$/;" m class:MyDisplay winx rgf7.cpp /^ int winx, winy;$/;" m class:MyDisplay winy rgf7.cpp /^ int winx, winy;$/;" m class:MyDisplay wp rgf7.cpp /^ unsigned long wp, bp;$/;" m class:MyDisplay x rgf7.cpp /^ int x, y, z; \/\/ koordinate u sustavu scene$/;" m struct:Vrh xcolor rgf7.cpp /^ XColor xcolor, colorcell;$/;" m class:MiscDraw xo rgf7.cpp /^ double xo, yo, zo; \/\/ koordinate u sustavu oka$/;" m struct:Vrh xp rgf7.cpp /^ int xp, yp, \/\/ koordinate prikaza$/;" m struct:Vrh y rgf7.cpp /^ int x, y, z; \/\/ koordinate u sustavu scene$/;" m struct:Vrh yo rgf7.cpp /^ double xo, yo, zo; \/\/ koordinate u sustavu oka$/;" m struct:Vrh yp rgf7.cpp /^ int xp, yp, \/\/ koordinate prikaza$/;" m struct:Vrh z rgf7.cpp /^ int x, y, z; \/\/ koordinate u sustavu scene$/;" m struct:Vrh zo rgf7.cpp /^ double xo, yo, zo; \/\/ koordinate u sustavu oka$/;" m struct:Vrh ~MyDisplay rgf7.cpp /^MyDisplay::~MyDisplay()$/;" f class:MyDisplay